Defender's Light

Summary

Defender's Light was my main game project for Division III. It’s tower defense game in a fantasy setting. The core mechanic is using light to illuminate the map. As the player illuminates more of the map, they can build towers farther and farther out from their core orb. The primary goal of the game is to defend the core ob. I was responsible for a majority of the design and handled the brunt of the programming work.

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May 2017

Hampshire College